Archive for October 2009

Wireless Networking – Getting Into Your Router

Oct 23rd, 2009 | By NavGupta-Abhiware | Category: Technical Knowledge Base

Okay so you’ve got yourself a wireless router and you plug it in following all the instructions and BANG! You’re online! Everything looks great…except for the fact that in most cases, you are probably unprotected and have left your system open for your neighbors and friends and even worse, passers by who pick [...]



Quick Windows Shortcuts

Oct 12th, 2009 | By NavGupta-Abhiware | Category: Technical Knowledge Base

Here are some quick windows shortcuts that you can use to make your windows experience a more pleasant one:
WINDOWS KEY + D = Minimize all Windows and go straight to desktop (No more minimizing one window at a time!)
WINDOWS KEY + E = File Explorer
WINDOWS KEY + U = Accessibility Programs like Microsoft Narrator, Magnifyer [...]



3D Game Modeling

Oct 12th, 2009 | By NavGupta-Abhiware | Category: Video Games

This post will be about 3D Game Models YAAYY!
So lets start off by first a little bit of theory. Firstly there are 2 areas of modeling. One is modeling for RENDERING, and one is modeling for GAMES. When we model for Rendering, we are modeling at the highest quality possible [...]



Selling and Location, The Importance of Location and Positioning in Sales

Oct 11th, 2009 | By NavGupta-Abhiware | Category: Sales and Marketing

You’ve probably heard it before…Location Location Location! Based on where you position yourself, whether in a storefront or online in the web, the location of your business is what will generate revenue!
Choosing the right country and even in some cases state and city matter!
If for example your product is chicken curry, and you decide [...]



Terrain

Oct 9th, 2009 | By NavGupta-Abhiware | Category: Video Games

TERRAIN! Yes this post is about terrain and creating the vast worlds that you see in video games!
Now the tools we are using specifically is MED (Model EDitor) from 3D Gamestudio so we will have a walkthrough on that and loading a terrain, however we also use T.Ed (Terrain Editor) which will allow us [...]



Storyboarding

Oct 9th, 2009 | By NavGupta-Abhiware | Category: Video Games

STORYBOARDING:
This is one step that takes TIMMEEEEE!! Its gonna take us many days to get this done if not weeks and possibly a month or so.
This is amongst the most important steps in the game creation process at times as it really sets the game up step by step. It helps to define each [...]



Map and Path Visuals

Oct 9th, 2009 | By NavGupta-Abhiware | Category: Video Games

Okay so here are some screen caps of what we are allowed to show you.
Now as you can see we were using a very basic map creation program to make the base work, this is in no way what the game graphics look like.  Its just there to help us figure out what goes where [...]



Storyline and Path Tracing

Oct 9th, 2009 | By NavGupta-Abhiware | Category: Video Games

Okay so now we went over map making…now we begin our topic on storyline, path tracing and character/world listing.
STORYLINE:
Many games usually have a story…MORE IMPORTANTLY an RPG (Role Playing Game) MUSTTTTTTTT Have a story. If you dont have a story for your RPG, then dont even bother making the RPG! Seriously, thats the defining factors [...]



Map Creation and Game Maps

Oct 9th, 2009 | By NavGupta-Abhiware | Category: Video Games

Its Map Making Time!!!
In a previous post I discussed choosing the map of your game. Now its time in Macrion that we are going to CREATE THE MAP! In the previous post I discussed break apart mapping. We are using that method to break the map apart into square like blocks.
Okay so now here is [...]



Music and Sound Effects

Oct 9th, 2009 | By NavGupta-Abhiware | Category: Video Games

K its been a while since I posted as I’ve been working on several company projects. Anyways, today’s post is going to be on music.
Listen to the following two songs on youtube:
1. http://www.youtube.com/watch?v=fjdeaq8mSvE
2. http://www.youtube.com/watch?v=EiDjeYU9Cbc
Ya ya you can join the fan page too on facebook if you wish lol.
Anyways, those two tracks were created in a [...]